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1. Navigation skill: Warp speed - in Player Features and Ideas Discussion [original thread]
Gosti Kahanid wrote: If you use a percentage for warpspeed-modification, than that would mean that BS and larger wouldn-Št feel much from this change, but Frigs and especially Interceptors will me so much more faster than they already are. When...
- by Wolf Kraft - at 2014.10.01 16:09:00
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2. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
I would like to see a semi-permanent structure which could only be deployed around moons and that would have a force field. You could anchor guns and other modules within a certain range(s) of it. This comes at a cost of having to maintain fuel le...
- by Wolf Kraft - at 2014.09.20 13:36:00
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3. Material Efficiency skill changed to Advanced Industry - in Test Server Feedback [original thread]
Querns wrote: Wolf Kraft wrote: The only people that this skill will truly help, are those handful of individuals that run industry jobs 24/7 without interruption on all 11 jobs or if you produce capitals/supers. If you have more than an h...
- by Wolf Kraft - at 2014.07.17 04:18:00
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4. Material Efficiency skill changed to Advanced Industry - in Test Server Feedback [original thread]
Querns wrote: Wolf Kraft wrote: mynnna wrote: 5% faster building is 5% more isk per time, 5% faster that you can pivot and make something else based on changing market conditions. Mynna, your example (and this skill) are functionally u...
- by Wolf Kraft - at 2014.07.16 22:08:00
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5. Material Efficiency skill changed to Advanced Industry - in Test Server Feedback [original thread]
mynnna wrote: 5% faster building is 5% more isk per time, 5% faster that you can pivot and make something else based on changing market conditions. Mynna, your example (and this skill) are functionally useless because of all the other change...
- by Wolf Kraft - at 2014.07.16 17:50:00
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6. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
I haven't had an opportunity to read through the entire thread, so I apologize if the following has already been brought up. CCP Fozzie wrote: Stimulate the isotope (and therefore ice) market to help cushion any drop in demand from players usi...
- by Wolf Kraft - at 2014.06.11 17:35:00
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7. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
James Amril-Kesh wrote: Wolf Kraft wrote: James Amril-Kesh wrote: Wolf Kraft wrote: What's to prevent the designated drone bunny from just using ISBoxer instead now? I'm perfectly fine with this, considering how much effort it would...
- by Wolf Kraft - at 2014.02.06 18:59:00
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8. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
James Amril-Kesh wrote: Wolf Kraft wrote: What's to prevent the designated drone bunny from just using ISBoxer instead now? I'm perfectly fine with this, considering how much effort it would take, in a fleet of say 200 drone-using subcaps...
- by Wolf Kraft - at 2014.02.06 17:42:00
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9. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Darius JOHNSON wrote: Wolf Kraft wrote: What's to prevent the designated drone bunny from just using ISBoxer instead now? Absolutely nothing. Hope this helps! So being doing something, CCP has accomplished nothing.
- by Wolf Kraft - at 2014.02.06 17:38:00
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10. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
What's to prevent the designated drone bunny from just using ISBoxer instead now?
- by Wolf Kraft - at 2014.02.06 17:31:00
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11. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
I haven't had a chance to read the entire thread or think about potential technical limitations/issues. However was there any thought about adding a new ship stat 'Drone Assist Bandwidth'? This would resolve any lore issues by just saying this is ...
- by Wolf Kraft - at 2014.02.06 15:58:00
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12. Look at T1, Meta, and T2 module line-up in Oddyssey 1.1 maybe? - in Player Features and Ideas Discussion [original thread]
I'm sure this has been posted ad nauseam, but I thought it would be worth throwing up on the boards again. Not looking for anything crazy, but something as simple as bringing the cap usage of T2 modules in line with the others would be a start. M...
- by Wolf Kraft - at 2013.07.27 13:24:00
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13. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Not sure if anyone has brought this up yet, but is the description for the vagabond going to be changed with the patch? Just wondering because this is part of the current description. Quote: The fastest cruiser invented to date , this vessel ...
- by Wolf Kraft - at 2013.07.26 21:12:00
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14. No Win Mission concept - in Player Features and Ideas Discussion [original thread]
Lilliana Stelles wrote: I don't think this would really work. Look at Enemies Abound (Gallente) part V/V. It's one of the toughest level 4 missions. A new wave spawns every few minutes (up to 6), with varied damage type battleships that a...
- by Wolf Kraft - at 2013.07.05 20:20:00
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15. Sticky:Get your name in the EVE Collector's Edition book! - in EVE General Discussion [original thread]
In the year 2020 the NPC AI becomes self-aware. CCP notices the anomalous behavior, but incorrectly determines that it is part of their self-learning algorithms. Instead, CCP decides to move forward with implementing Walking In Stations. After the...
- by Wolf Kraft - at 2013.07.05 00:53:00
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16. Sold - in Timecode Bazaar [original thread]
Edited by: Wolf Kraft on 01/05/2011 15:33:59 Thanks.
- by Wolf Kraft - at 2011.05.01 15:25:00
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17. WTS 2x 60D - 550M each - Online, Secure Only - in Timecode Bazaar [original thread]
Who wants them?
- by Wolf Kraft - at 2009.09.10 12:31:00
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18. WTS 2x 60D - 600M each - Online, Secure only - in Timecode Bazaar [original thread]
Bump.
- by Wolf Kraft - at 2009.09.10 01:28:00
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19. WTS 2x 60D - 600M each - Online, Secure only - in Timecode Bazaar [original thread]
Who wants them?
- by Wolf Kraft - at 2009.09.09 23:26:00
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20. WTB 1x 60d gtc - 380m - in Timecode Bazaar [original thread]
Offer sent.
- by Wolf Kraft - at 2008.07.01 23:29:00
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